This repeats for 15 levels, the only real differences being that every third level a bit of food shows up to replenish your stamina, should you grab it before it is destroyed and more Machina will show up later in the game.
You must grab the key to uncover the exit, then make it to that exit tile to escape to the next level. Finally, a key is placed on one of the tiles. A few Machina are placed on various tiles, these are the enemies who take the form of adorable tiny robots. One tile is the covered exit while each of the other tiles has some item symbol showing. You, a mouse, are plopped down into a 4x4 grid to start the game. So, why are we reviewing it? Well, it’s really great, and that’s a good enough reason for us. Miracle Merchant very much borrowed from the board game world, but Maze Machina really doesn’t owe much to any cardboard inspiration, at least that we can see. Truth be told, Maze Machina is likely the least board game-like title we’ve reviewed on this site.